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 Post Posted: Fri Jan 25, 2013 4:00 pm 
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New sheets have been sent, post will be coming soon.

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 Post Posted: Sat Jan 26, 2013 10:51 am 
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Alexis didn't expect freezing flesh or boiling blood. His people haven't even discovered fire; he was expecting space to contain air and be a reasonable temperature.

He was not expecting sound to be carried by Ether, which would mess up his echolocation pretty terribly. He's just going to have to rely on his eyes for a bit, like everyone else.

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 Post Posted: Sun Jan 27, 2013 2:12 pm 
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Alexis needs to learn to look before he leaps ^_^

Sorry bout that CCC, but that was a bit silly of him. It may help in the long run since he revealed himself first, but acting alone was not a good idea. Don't worry, you haven't caused the mission to fail or anything but Alexis needs to communicate better. (Which is an odd thing to say considering he has a sonic rune...)

Asch and Awakener's actions are null, as stated on the thread. From here on out this is considered in battle, even if I haven't put up your sheets yet. As more people act, the remainder will be added.

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 Post Posted: Sun Jan 27, 2013 3:08 pm 
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Alexis has every confidence that his team will be able to take down the white ship despite his brief silliness.

Though Mr. Browncloak comes as a bit of a surprise.

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 Post Posted: Sun Jan 27, 2013 3:15 pm 
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The first of many, trust me.

Also, when you figure out his powers all the way? Know I had him planned before you even submitted Alexis. When you did I grinned at how these two may end up being rivals. You'll see why as we go on.

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 Post Posted: Sun Jan 27, 2013 3:24 pm 
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...runes of Light, Hot and Silence?

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 Post Posted: Sun Jan 27, 2013 3:39 pm 
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Nope! No runes at all ^_^

By the way, that was a full round. You can post another turn anytime.

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 Post Posted: Sun Jan 27, 2013 5:26 pm 
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CCC wrote:
Alexis has every confidence that his team will be able to take down the white ship despite his brief silliness.


Alexis might find it wise to talk to the team or have a plan before risking all our necks on impulse again.

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 Post Posted: Mon Jan 28, 2013 2:03 am 
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What happened to Alexis' Pulse Beat perk?

...I just noticed now that it seemed to have vanished.

--------------

Alexis really, really doesn't like fire.

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 Post Posted: Mon Jan 28, 2013 2:09 am 
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Check the bottom of your sheet. It's still active, but instead of displaying it all the time I just added the extra point. Any perk that's pure +stat will be listed in the bottom and no longer displayed in battle (this saves room). Stuff like +defense rolls and the like will still be displayed.

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 Post Posted: Mon Jan 28, 2013 2:16 am 
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...oh, I see. I must have been misreading his sheet for quite some time then; I thought it was 2 regen, plus an extra 1, for a total of three. Now I see it must have been one regen, plus an extra one, for a total of two.

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 Post Posted: Thu Jan 31, 2013 10:01 pm 
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Now pitching for the Arbiter Falcon's: The Awakener.

"Jim, The Awakener is 500 pounds of black steel armor and has a mean right arm."

"With talent like that, you wonder why anyone would even play against this team."

"Here's the windup..."

"...and that's ships back in orbit, flipping about like trapped Superman Villians in a flat plane!"

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 Post Posted: Thu Jan 31, 2013 11:18 pm 
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"I'm sorry Naomi, but it just wasn't meant to be..." Lumina says, hugging her familiar in the dugout. She's wearing a whistle around her neck and her hat says COACH in big bold letters. "But the team name Arbiter Foxtrot got outvoted..."

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 Post Posted: Thu Jan 31, 2013 11:35 pm 
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You should have seen my original idea. Unfortunately, the bad guy vanished again - otherwise, I'd be playing batter instead of pitcher ^_^

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 Post Posted: Fri Feb 01, 2013 1:40 am 
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Alexis' position is flying above the field, his Shift in the shape of a huge catcher's glove, and catch the ball before it reaches the apex of its flight. Serpico would probably be the star home-runner.

And if Harmony is allowed to use M.U.S.E. as the ball, then she can make the most incredible pitches that change direction in mid-air...

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