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 Post Posted: Fri May 06, 2022 11:48 am 
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Unless Roger can find laser guided darts, the only way he's ever going to drug Ghwerek is by burning a few fate points in the attempt.

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 Post Posted: Fri May 06, 2022 11:02 pm 
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Duly noted.

What color is Ghwerek's skin?

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 Post Posted: Sat May 07, 2022 7:30 am 
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Dodger77 wrote:
What color is Ghwerek's skin?


Hmmm. Let's go with - white. Stark, pale white. Trolls naturally live in snow, and being as white as a polar bear would serve them well as camouflage.

It works... less well here, below the snowline, but hey, you can't have everything.

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 Post Posted: Sat May 07, 2022 5:25 pm 
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Next time we get a stunt I think Roger should get a little attack helicopter as a Personal Gadget. Something that'll let him use Science as an attack skill.

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 Post Posted: Sat May 07, 2022 7:10 pm 
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LOL. I mean, we already have access to a (rather tiny) attack helicopter.... (the drone!)

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 Post Posted: Sat May 07, 2022 7:24 pm 
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Just FWIW: Roger needs to burn two fate points to be even up with Ghwerek when he's using the gun skill. If you don't burn at least that many, you can more or less count on missing. If hitting's important, then you need to burn more.

Why yes, Ghwerek's very much a combat build; and the only combat build PC is currently neatly folded and being used as a bookmark. Alas.

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 Post Posted: Sat May 07, 2022 8:02 pm 
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Ok, so let it be written, so let it be done.

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 Post Posted: Sat May 07, 2022 8:40 pm 
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Having it as a stunt would be much more reliable, though. Plus you could customize it to do a lot more.

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 Post Posted: Sat May 07, 2022 10:32 pm 
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I'm hoping (praying) that once the first dart lands, subsequent darts will be easier to land.

wait, I need to burn 3 FATE POINTS??? How many do I even have at the moment?

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 Post Posted: Sun May 08, 2022 8:45 pm 
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Unfortunately, yes. If you and Ghwerek are tied, then unless you actually beat his roll you'll miss. Three fate means Ghwerek has to beat you by two to avoid being drugged.

Oh, and you need to come up with something to actually tag. One can be Ghwerek's surprise, the rest would be best if they're your attributes.

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 Post Posted: Mon May 09, 2022 12:04 am 
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I don't think I have a third aspect TO tag. Roger's not a very well put together character XD

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 Post Posted: Mon May 09, 2022 2:18 am 
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Ghwerek is an extremely combat build, yes.

Roger has plenty of FATE points at the moment. Though none of them have used their points yet, so do Ghwerek and the two Knights.

I should point out that it is also possible to do what is known as a Maneuvre - that is to say, making a roll to put an Aspect on something. For example, Arkady can spend a turn steadying his aim and giving himself a Steady Aim aspect, which he can then tag for free in the following turn. Or Roger can fly the drone into Ghwerek's face, giving him (as long as he succeeds on the roll) the Distracted aspect, which someone else can then tag for free in the following turn. (Only one free tag per Aspect; but since both Knights have FATE points, they can spend these points on non-free tags).

Bear in mind that spending a FATE point on one of Ghwerek's Aspects will give him a FATE point (not that he has any shortage of them at the moment) - contrariwise, if Ghwerek spends a FATE point on one of your Aspects then you get that FATE point.

Talking of Arkady, what is he doing this round?

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 Post Posted: Mon May 09, 2022 6:55 am 
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Can maneuvers stack?

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 Post Posted: Mon May 09, 2022 9:49 am 
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weremensh wrote:
Can maneuvers stack?


Yes, in theory, though you can only add one Aspect per round of combat.

Some maneuvres will create very temporary Aspects that will only last one round (example: flying the Drone into Ghwerek's face will distract him, but only in the round following the flying of the Drone into Ghwerek's face). You could have, for example, two people placing such very temporary Aspects at the same time, and then letting Sir Ulath (for example) use both of them in the next round.

Something like Arkady taking the time to get a Steady Aim Aspect will last until something happens to disrupt Arkady's aim, such as firing a shot or getting a fist to the face. Aspects like that could be picked up over multiple rounds and then discharged all at once.

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 Post Posted: Tue May 10, 2022 3:00 pm 
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Drug damage regenerates, or is that being handled differently?

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