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 Post Posted: Wed Aug 03, 2016 3:34 am 
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Last one hit ten pages, so new OOC thread!

Current FATE point totals: Felix: 2, Arkady: 1, Nathan: 6

Felix wrote:
Skills:
Engineering +5
Contacting, Gambling +4
Science, Rapport, Leadership +3
Alertness, Empathy, Endurance, Guns +2
Might, Athletics, Resolve, Weapons, Survival +1

Stunts:
Personal Gadget (Targeting Visor for Bonus to Guns)(Engineering) (+4 Guns, Night Vision)
Universal Gadget (Engineering)
Gambling Man (Gambling)
Ladies Man (Rapport)
Blather (Rapport)

Colonial Environmental Manager
Rambunctious Knave
Pride Comes Before the Fall
Entrepreneurial Streak
Laser Focus
Gambler's Luck/Fortune Roulette
I'm gonna Science the Science outta that

High Concept:
Colonial Environmental Manager
Felix is a civilian engineer with expertise in the fields of environmental management and mechanical engineering. He specializes in heat management. Keeping cool the areas that need to be cool and keeping warm the areas that need to be warm. That's a tough job in space with a great many cryogenically frozen passengers, and it'll be even tougher when they make planetfall and need to start building habitats that have to withstand local conditions.

Trouble:
Rambunctious Knave
A joyful and rowdy man, Felix is not above certain kinds of shady enterprise. Whether it be trading in various contraband or setting up an illicit gambling stall, Felix doesn't mind dipping his hand into things that might get him into trouble. With a laugh and a smile he dives headlong into things that could cause him quite a bit of grief if he gets caught. Sometimes to help a friend. Sometimes to make a buck. Sometimes just for the sheer fun of it.

Aspect:
Pride Comes Before the Fall
Nothing angers Felix more than someone with an undeserved chip on their shoulder. Someone with a position of power, real or imagined, and they're using it to look down on those who have less power? Someone who abuses their power just to make other people miserable or gloat over them? Felix greatly relishes watching such people fall and it won't take much convincing to get him in on a trick that'll make a smug jackass look the fool.

Aspect:
Entrepreneurial Streak
One of Felix's passing hobbies is the study of economics and the value of goods. He comes from a family of business owners and stockbrokers, and a lot of their predilections rubbed off on him. Pretty useless for a colonist, but that doesn't mean that Felix doesn't exercise his skills in his off time. If you need it and are willing to pay or barter for it, he might know a guy that can get it for you. For a finder's fee, of course. Cigarettes, extra dessert rations, posters for your room, he's the guy to go to.

Aspect:
Laser Focus
Felix is someone that can focus. Once we puts his mind behind something he can see it through to the end with nothing more than his raw determination and ability to zero in on his objectives with a focus that's laser-like in its precision. Unfortunately, this means he's also prone to tunnel vision. Once he starts to focus on something it can blind him to other things that need doing. If someone earns his ire in combat he might focus on them exclusively, ignoring more opportune targets or leaving him open to attacks from other opponents he's not paying attention to.

I'm gonna Science the Science outta that
Felix is a rather inquisitive sort. A fair hand at building contraptions and applying scientific theory, Felix has a sharp intellect. When he sees something that puzzles him, he'll want to sink his teeth into it. Tear it apart and figure out what makes it tick. What makes it function. He just can't help himself. This can backfire if he gets distracted by his tinkering when he has more pressing things to do, or if he takes apart something he shouldn't have and can't figure out how to put it back together. The potential to learn something fascinating can also be used to tempt him into doing things he might not otherwise do.

Guest Star Adventure w/ Nathan Snow (balthazar):
Fortune Roulette
Everyone else in the world is pretty average, all things considered. Their days are average, their lives are average, and the events that play in between start and finish are most decidedly average. Felix's life is average, too. Though maybe it's better to say that it rounds out to about average. The course of his life is punctuated with many highs and many lows. A great many tales of vast fortune, lucky breaks, and splendid recoveries can often be found to begin or end with a disastrous turn of events.
(This is a guest story with Nathan Snow. I've not written it up yet but the overall theme is of luck in dealing with The Order. Bad luck that cause things to spiral out of control and good luck that ties everything neatly by the story's end. I'll add it here once I've written it)


Arkady wrote:
1

Engineering 5
Empathy 4, Mysteries 4
Leadership 3, Resolve 3, Academics 3
Guns 2, Art 2, Science 2, Investigation 2
Drive 1, Survival 1, Gambling 1, Endurance 1, Alertness 1

Stunts:
Psychic
Artificer
Cold Read
Heart's Secret
Walking Library

The son of a pair of machinists from Rostov na Don, Arkady received a technical education and went to work at the repair shops of the regional electrical train system. Showing considerable talent at machining, he was taken under the wing of an aging tool and die maker supplementing his pension by working part time off the books, and taught the proper way to fabricate and assemble the various mechanical and electrical parts needed for the work. This quickly led to lucrative work off the books of his own, making tools and parts for various shops and helping out at small repair businesses. It also led to a strong contempt for the post-soviet era off the shelf components available in Rostov and a lot of the folks who used them; leaving him with a marked tendency to simply do everything from soup to nuts himself.

Aspect: If you want something done, do it yourself.

After a few years of this, he got swept up into the Civil War between the Ukrainians and the Moscow backed Russians. He fought for Ukraine for a bit over a year, and became moderately good at the niceties of killing the other chaps before they killed you; but after a rather messy ambush (which he was on the right side of) the whole thing became too much for him. He was sidelined for a few weeks with shell shock, and came out of it with a strong distaste for killing which got him put in a medic post for the remainder of the fighting. He overcame his reluctance only once, destroying a Russian armored personnel carrier with an RPG to protect a wounded civilian.

Aspect: Defensive pacifist.

While serving as a medic he found himself becoming more pious; finding considerable comfort in his mother's Ukrainian Catholicism when things got messy. Once the fighting died down he left the service, married his pre-war girlfriend, and took considerable comfort in the Church as he got back to work and tried to put his experiences behind him.
Almost a year later, chatting with a couple of other veterans about their problems, he decided that he should help others find this comfort. So with his wife's blessing he entered the seminary, and after several years of making good the shortcomings of his formal education and mastering his new calling (all while working part time off the books for the needed funds) he was duly ordained a priest. He was assigned to a parish near his native Rostov, and moved there with his wife.
Two years later, a well regarded parish priest, Arkady noticed an article in the paper about how many Ukrainians were going to be on the new starship. He and his wife Irina (not yet blessed with children) decided that the twin appeals of ensuring that the holy sacraments were available to those colonists, and of having a family someplace with a better future than Rostov, outweighed the risks involved. Arkady sent a request up through the hierarchy to be assigned to that post; and slightly to his surprise was informed a month later that he should consider himself so assigned and report to Kiev as soon as practical for further training.

Aspects: Married, Priest

Guest Star (Felix):

Three years gone by, and Arkady was ready to be a colonist. Most of his training had taken place with his fellow colonists; but not all. He spent a year in Rome studying as well; and was summoned to a meeting in the Vatican to discuss his progress.
The trip across Vatican City was uneventful; it wasn't until he was making his way down one of the working halls of the Vatican itself when cursing in Italian coming from behind a door made him realize something was wrong. As he identified the door as a bathroom, and saw water coming out from underneath, he considered the cursing explained. Sighing, he stepped through to see if he was needed.
Inside he saw a local in the coveralls of a Roman plumbing company, by his age clearly just an apprentice; and an obvious tourist who was in the room when the accident happened now firmly moving said apprentice out of the way of a newly ruptured pipe under a sink. Arkady, who knew where the water shutoff was, quickly stepped in to stop the flood; then pitched in to help the English speaking tourist fend off the obviously overwrought Italian while repairs could be made in spite of him.
Even Arkady was impressed by the speed with which the visitor (American?) fixed the problem; adjusting a new length of pipe and fitting it in place of the old one in very little time indeed. As they then turned to deal with the Italian, they heard the door open and saw several men standing outside...one in a preposterous 16th century guards outfit, two in black, and one of them all in white. They took in the scene, then the man in white shook his head and addressed the two non-Italians.
"Gentlemen, I'm sure the local Plumber's Union will be grateful that you assisted this young man. Now please tell me who you are?" The two men glanced at each other, and the American responded "Felix False. Are you..." Arkady sighed and answered "Father Federenko, your Holiness."
The Pope smiled slightly at that and said "Father, under the circumstances, our meeting can be delayed for a few minutes. In truth, I would rather become a plumber than a bishop myself; but it's too late for that." Addressing himself to Felix, he says "Thank you for keeping my office from flooding, Mr False. Please, go with my aide;" he indicates one of the men in black "and we can see about finding you some dry clothes, and perhaps something decent for lunch. And now, if you will excuse me..." With that, and a glance at the local plumber, the Pope strides off to his next task while said apprentice cycles between several unattractive shades of pale.
Felix finds himself dried off, fed a fantastic lunch of Roman specialties, and given a tour of some of the Vatican treasures normally not given to casual tourists before being granted a solitary audience with the Pope. After a brief chat, his Holiness blesses him; which is memorialized in a certificate (presented by the aide) explaining the limits of said blessing. The usual time limits are, for obvious reasons, waived.
Arkady, well, the surprise of the upcoming meeting was already out of the bag; Arkady was to be one of the two Eastern rite Catholic priests elevated to ecclesiastical rank. Or it would have been, if his Holiness hadn't also explained that the soon to be His Grace, the Bishop Federenko, was also going to be given some rather intensive training in exorcism. "Yes, Father, it's normally given to older priests; those more...nearly ready to meet my predecessor. But there will be no elderly priests among the colonists; and even if you are never called on to use this training, you will be able to impart it to your successors. Perhaps (and here he grins slightly) even your descendents."

Aspects: Defender of the (Eastern rite Catholic) Faith (Bishop), and I'm supposed to cast out Satan? God Help Me!(exorcist)


Nathan wrote:
L33t Skillz:
+5:Guns.
+4:Survival,Alertness.
+3:Athletics,Resolve,Weapons.
+2:Endurance,Fists,Stealth,Engineering.
+1:Mysteries,Sleight-of-Hand,Burglary,Might,Academics; Ancient Cultures.

-----------------------------------------------------------------------

Stunts:

-Danger Sense.
-One Shot Left.
-Death Defyance.
-Wilderness Medic.-->(Same as Herbal Remedies, but uses Survival instead of Mysteries.)
-Tracker.

--------------------------------------------------------

Aspects:

-Been There, Done That.
-If I Can Survive Anywhere, I Can Survive Here.
-I'm Sorry, That's Classified.
-The Strong Defend The Weak.
-I Don't Need No Steenking Infrastructure.
-You Can Run, But You Can't Hide.
-It Only Takes One Perfect Shot.
-There's What You're Supposed To Do, And Then There's What's Right.

Name: Nathan Snow.

First Phase: Nathan (Nate for short), was born to a life of adventure. His parents were a pair of fairly well known international photographers and reporters who worked for National Geographic. Always on the move, they brought Nate along with them wherever they went, where he learned from some of the best survivalists, hunters, and masters of primitive skills in the world first hand, in their natural environment.

Aspects:
-Been There, Done That.
-If I Can Survive Anywhere, I Can Survive Here.

Second Phase: Traveling with his parents, Nate visited some sketchy places, including the odd war zone (only when he was older), and seeing what one person could do to another inspired him to join the military to try and protect others. Within five years he was part of a multinational group of special-forces that didn't officially exist, going where others wouldn't, and doing what others couldn't, all in the name of peace and stability. Returning from an operation, he learned that his parents had been killed just a few scant kilometers from where he had been. The helicopter had passed right over the firefight where they had died on the way back, and his superiors had said nothing when he was in a position to help those he cared about most. Stricken with grief and blaming his superiors, he resigned on the spot.

Aspects:
-I'm Sorry, That's Classified.
-The Strong Defend The Weak.

Third Phase: Unemployed and without purpose, Nate fell back on his drifting ways, relying on his extensive survival skills to keep food in his belly and the elements at bay. That is, until he got an email from an old friend from his unit, Alex. In short, Alex had stumbled on something big, and was in trouble, possibly dead, and in hiding if not. Someone had decided to try and establish a new world order, which was nothing new in and of itself, but this time they were awfully close to succeeding. At the core of it was a group that had Imaginatively decided to call itself The Order. Drawing inspiration from all sorts of secret societies real or fictional throughout history, they steeped themselves in the arcane and the occult. It would have been hilarious if it weren't for all the powerful names on the member list. With that list of names and a purpose once more, Nate set out. Evidence was found, and people in positions of power free from the Order's grasp made aware of it. Sanctums were raided, Secret meetings broken up, and occasionally people were dealt with in a very professional and permanent manner. At the end of it all, the Order was no more, and Nate was once again without purpose. Having traveled all the world over, he decided that it was time for a change, time to seek a new horizon. And so, leaving letters to people he could trust to guard against the return of The Order, Nate signed up for the Colony Ship Project, and left to drift among the stars.

Aspects:
-I Don't Need No Steenking Infrastructure.
-You Can Run, But You Can't Hide.


Guest Starring!

Arkady Sergeyovich Fedorenko: While "not" visiting the Ukraine to do something that never happened, Nate found himself witness to a rather messy ambush that looked like it might turn south for the good guys. Being a decent sort, Nate decided to do what he could to help out, but knew he could only get off one shot without getting in trouble with his superiors, by blaming it on an accidental discharge. Taking his time, He lined up his shot on the heavy machine-gunner who had somehow gotten into a partially collapsed building and was the cause of most of the trouble. Took his time to line up one perfect shot. Boom. The gunshot came as a surprise, as it should, and the round seemed to almost leisurely wander away, taking it's time, just as Nate had, before finding itself unerringly at it's mark. Before Control could ask anything, Nate was already on the radio. "Sorry, everything's alright. Just had to muffle a sneeze, and the hair-trigger on my rifle went off."
....
"Understood, proceed with Mission. Control out."

Aspects:
-It Only Takes One Perfect Shot.
-There's What You're Supposed To Do, And Then There's What's Right.


Various NPCs, partial wrote:
Sir Bevier:

Resolve: +5
Weapons +3
Alertness: +0

Stunts:

Aspects:



Sir Ulath:

Stunts:
Dirty Fighter: (+3 instead of +2 when tagging an opponent's aspect)


Might: +5
Weapons, Endurance: +4
Resolve: +3
Alertness: +2

Aspects:

"Piper":

Skills: Resolve +4

Stunts:

Aspects:

Dr. Vanderbilt:

Medicine: +3

Stunts:

Aspects:

David Ember, Captain's P.A.:

Leadership +3
Rapport +0

Stunts:

Aspects:

Young Pickpocket:

Sleight of hand: +5

Lucius Malgyre (Man in Expensive Robes):

Rapport: +2
Resolve: +1
Intimidation: +0

Aspects:
In It For The Money
(Severe Consequence) Disgraced

Primate Raven (Man in Black):

Resolve: +5
Rapport: +3

Asepcts:
Primate of the Elene Church


Dr. Vanderbilt's "Medicine" skill is Science, with the restriction that it can only be used for medical checks (so she can't, say, identify an unknown chemical compound with it).

Other Aspects wrote:

Terrain near the ship:

Forest Area, Swamp Area, Well Mapped, Land Ownership, Poorly Worded Contract


Last edited by CCC on Wed Aug 10, 2016 1:44 am, edited 1 time in total.
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 Post Posted: Wed Aug 03, 2016 3:44 am 
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I need to get FATE points to you guys. I figure I can use my Been There, Done That aspect to help out, as I have done. Maybe my One Perfect Shot aspect to help set up an attack, and my Strong Defend The Weak to help deflect damage. Any thoughts and/or ideas?

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 Post Posted: Wed Aug 03, 2016 7:20 pm 
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If you're careful about it, you can tag 'the strong defend the weak' and 'there's doing what you're supposed to do, then there's doing what's right' to help Felix (especially in a discussion about morality). You can also just directly tag Felix or Arkady's aspects yourself, or Primate of the Elene Church if it comes to that. You simply need to make a decent pitch to that aspect.

I'd be a bit more hesitant about talking up the military prowess of the Terrans too much, though. It might be bad if we're seen as an existential threat were we all allowed to awaken.

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 Post Posted: Wed Aug 03, 2016 8:04 pm 
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Hadn't planned on talking up Terran military prowess. Had planned on talking up my own. ;)

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 Post Posted: Thu Aug 04, 2016 12:38 am 
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They're inextricably linked. Talk up your own prowess enough, and people will ask "do we really want a whole village of guys like this guy?"

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 Post Posted: Thu Aug 04, 2016 12:57 am 
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If we talk up our own military might, we'd have to go the full throttle "we want peace, cross us and die" sort of deal. The only way to convince them to leave us alone if we go that route would be if we could convince them that their armies would be completely and utterly destroyed crossing us. Teach them to fear us to such an extent that they should feel honored we decided crushing them isn't worth the effort on our part.

Give it a few months and it might even be true.

But until that time, we're exceedingly vulnerable and we don't want them thinking we're a threat of any kind. Or at the least we want them to think having us around would be a greater asset than trying to remove us as a threat would be benficial.

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 Post Posted: Thu Aug 04, 2016 1:00 am 
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It might be worth reiterating at this point that the Elene kingdoms all keep large standing armies to deal with the Zemoch threat and are all pretty closely allied with each other.

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 Post Posted: Thu Aug 04, 2016 1:11 am 
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I dunno. "I am an elite warrior, there are very few as skilled as I am..." Doesn't really lend itself to a large scale threat, just that I am a threat, and the Terrans may possibly have a small dedicated professional warrior class, kinda like the Japanese Samurai. The Primate doesn't know about industrialised warfare, and will probably have a tough time visualising such a concept, just as Sirs Ulath and Bevier had difficulty visualising it, and they had the added benefit of actually being trained professional soldiers.

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 Post Posted: Thu Aug 04, 2016 5:17 am 
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On the one hand, yes; but on the other hand it's a fairly short intellectual leap from 'they're fantastic tool makers' to 'they're fantastic weapon makers'.

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 Post Posted: Sat Aug 06, 2016 11:53 pm 
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Weremensh? Balthazar?

I take it you're both kinda busy these last few days... waiting on you before the Man in Black gets another shot.

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 Post Posted: Sun Aug 07, 2016 10:15 am 
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It occurs to me that there's another trope that our professional warrior could use to establish his own creds: hunter. Slayer of monsters, that sort of thing. After all, he does have proof of the kills.

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 Post Posted: Sun Aug 07, 2016 12:24 pm 
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Post will be up late tonight.

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 Post Posted: Mon Aug 08, 2016 2:06 pm 
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Felix has taken a minor consequence. Kajin, you can decide what that consequence is - it should be something that Felix can recover from if he gets to take a five-minute breather. So, nothing too serious, yet. You can take this opportunity to offer a Concession, if you want.

Weremensh, if you really want to, you could spend your last FATE point cancelling out the Man in Black's FATE point on your Aspect; however, this would leave you with zero FATE points. It might be better to keep your two points and use them in some way, instead.

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 Post Posted: Mon Aug 08, 2016 3:17 pm 
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Thinking about Concessions. CCC says we're on pretty good footing as far as getting the land is concerned. Since we took out the Merchant guy, we get the swamp and the forest. But the longer we stay in the conflict, the harder things are going to be on other ends as we take consequences, and if one of us gets Taken Out by staying in the conflict too long we lose the land deal. I don't really see us dealing him any consequences before we start getting damaged ourselves.

So I think it's time we started brain storming concession ideas. One of the biggest we can offer is having the Primate send a priest over to start a temple for the Elene Church on our land. Another suggestion I'd have would be paying tithes to the church from our taxes, or just straight up sending money to the church if we don't pay taxes. Any ideas you guys might have?

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 Post Posted: Mon Aug 08, 2016 3:22 pm 
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You might still be able to keep the land even after one of you is Taken Out, but only at a horrible trade-off or by defeating the Man in Black himself.

When looking for concession ideas, it might be worth asking how you could go about proving your moral worth as a people to the Man in Black - not by argument, but by some form of action or deal.

Note that the concession doesn't have to involve the newly-forming Terran village.

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