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 Post subject: Re: FRPG Bulletin Board
 Post Posted: Sun Oct 24, 2010 10:50 pm 
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I'm ready for zombie killin'!

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 Post subject: Re: FRPG Bulletin Board
 Post Posted: Tue Nov 09, 2010 5:30 pm 
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I am contemplating starting up a Fallout game. It would be different from Fallout games that have come before. The players would not be coming out of a vault into the world - they would already be part of the world. In short: NO VAULT DWELLERS (unless they're "vault dwellers" in the sense that Vault City was a "vault").

I'm not sure where to set it, so if you're interested, consider these choices and PM me your vote (if you are Stan Cold, you can vote "don't run the game because I'm running one right now". That vote counts for 10.) Players will have considerable leeway in deciding what's in the area (ie, where they are from.)

Choice 1: New Mexico
Advantage: I know the area, so it'd be pretty accurate.
Disadvantage: I know the area, so it'd largely be a radioactive crater.

Choice 2: Kansas City
Advantage: Water, farms, trade, life, green.
Disadvantage: I know jack all about Kansas City.

Choice 3: New Orleans
Advantage: Fishing, sailing, rivers, deltas.
Disadvantage: Everything interesting is underwater.

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 Post subject: Re: FRPG Bulletin Board
 Post Posted: Tue Nov 09, 2010 9:07 pm 
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People need to vote [YES] on Fallout: FB. Do it!

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 Post subject: Re: FRPG Bulletin Board
 Post Posted: Wed Nov 10, 2010 1:41 am 
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I'm interested.

Would we be playing normal or mutated? And if mutated, in what ways, useful, debilitating or just cosmetic?

For setting, I probably vote Louisiana first, Kansas City second, Arizona third (sorry, I'm not a big fan of deserts).

Edit --

Sorry, meant New Mexico, Third. (Not sure where I got Arizona.)


Last edited by Warbeard on Wed Nov 10, 2010 5:02 pm, edited 1 time in total.
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 Post subject: Re: FRPG Bulletin Board
 Post Posted: Wed Nov 10, 2010 4:02 pm 
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Arizona wasn't a choice. New Mexico isn't Arizona - and, quite frankly, in the Fallout world, Arizona is probably a provincial backwater, while New Mexico is probably one of the most influential and advanced States in the Union. Being the birthplace of the nuclear power that fuelled Fallout's pre-war economy wouldn't lend itself to the poor, ranching-based New Mexico we know.

Which is, of course, why it's a radioactive crater.

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 Post subject: Re: FRPG Bulletin Board
 Post Posted: Wed Nov 10, 2010 4:08 pm 
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I voted for Kansas, but if NM wins, I'd want to play a ghoul.

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 Post subject: Re: FRPG Bulletin Board
 Post Posted: Thu Nov 11, 2010 1:19 pm 
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I just got back from Chicago, so I might need a day to catch up on everything.

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 Post subject: Re: FRPG Bulletin Board
 Post Posted: Thu Nov 11, 2010 1:20 pm 
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You know, I used to work in Chicago, at an old department store. I used to work in Chicago; I don't work there anymore.

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 Post subject: Re: FRPG Bulletin Board
 Post Posted: Wed Dec 01, 2010 3:02 pm 
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Announcement: Auld Lang Syne, a limited-time freeform holiday game, is open and ready for action. Come, play, enjoy!

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 Post subject: Re: FRPG Bulletin Board
 Post Posted: Fri Dec 03, 2010 9:50 am 
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(Double post!)

I also wanted to mention that Auld Lang Syne is open for the entire month of December. So if you were thinking about playing but didn't want to jump in "too late," no worries -- join anytime!

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 Post subject: Re: FRPG Bulletin Board
 Post Posted: Tue Dec 14, 2010 6:49 pm 
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Who here is up for a game of werewolves? Need at least two people to express interest before I'm willing to post signups.

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 Post subject: Re: FRPG Bulletin Board
 Post Posted: Tue Dec 14, 2010 8:38 pm 
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I'd love to.

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 Post subject: Re: FRPG Bulletin Board
 Post Posted: Wed Dec 15, 2010 7:12 am 
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Going on a summer holiday. Postingness will drop, but not vanish entirely. Wish I could have played werewolves, but I don't think I'd have the time.

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 Post subject: Re: FRPG Bulletin Board
 Post Posted: Fri Dec 17, 2010 8:46 pm 
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I take it no one cares about werewolves anymore, since no one is showing interest.

Just as well, my skills as a GM suck.

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 Post subject: Re: FRPG Bulletin Board
 Post Posted: Fri Dec 17, 2010 10:06 pm 
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Yep, no one at all. :oasis:

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