Forum    Search    FAQ

Board index » RPG Forums » Guided RPG




Post new topic  Reply to topic  [ 110 posts ] 
 
Author Message
 Post Posted: Tue Aug 07, 2012 10:25 am 
Evil Game Minister of DOOM!
User avatar
Offline
Joined: Fri Apr 26, 2002 12:00 am
Posts: 3848
AOL: Draco+Ignifer
Location: Earth to earth. Ashes to ashes, dust to dust. Illusions to illusions. And dreams to dreams.
What edition are we up to now, anyway? Is 13th a conservative estimate?

Top 
   
 Post Posted: Tue Aug 07, 2012 10:41 am 
Evil Game Minister of DOOM!
User avatar
Offline
Joined: Thu Nov 14, 2002 12:00 am
Posts: 4426
AOL: FrozenFire2k1
Location: Kampai!!
If your character is a gamer, it's highly likely they've either played with, or heard of, Aikidoka Kai. Kai's a world champion in multiple gamer tournaments and makes a living off of them, so it's pretty certain someone whose game-savy has heard of Kai before.

Top 
   
 Post Posted: Tue Aug 07, 2012 12:06 pm 
Evil Game Minister of DOOM!
User avatar
Offline
Joined: Sat Mar 15, 2003 12:00 am
Posts: 2244
Website: http://wtf.animeblogger.net
AOL: NekoFlashblade
Location: Current Mood: KILL ALL HUMANS
If that's the case I wonder if our characters have clashed once or twice in other games, Bunny, we should discuss this.

Top 
   
 Post Posted: Tue Aug 07, 2012 1:46 pm 
Stealth Mod of DOOM!
Stealth Mod of DOOM!
User avatar
Offline
Joined: Sun May 05, 2002 12:00 am
Posts: 5539
Location: The land of crazy drivers
Sal, we could always say Hasbro dropped it and someone else picked it up. Then we might only be at version 10.5.

Top 
   
 Post Posted: Wed Aug 08, 2012 11:10 pm 
User avatar
Offline
Joined: Mon Sep 09, 2002 12:00 am
Posts: 3580
Website: http://wtf.animeblogger.net
AOL: JaredTosanu
Location: The ultimate evil, with hot and cold running water!
Ok, it took a LONG time to decide which ones are best, and in the end, I decided that it would be safest to drop to 6 characters. Sorry to the ones who got edged out, especially by this, but it took time to decide what I'd b e best able to manage. So without further ado, we have:

CCC, as Clarence, the Caster.
HimizujinEternia as Karie, the Master.
Ruan as Maya, the Javelinist.
ThylordQ as Teiresias, the Smither.
SSJBunbun as Aikidoka Kai, the Knight.
Salamander as Brand Gounouf, the Slayer.

My apologies to those who didn't make it.

Now to the players in question, stay tuned. There will be more coming. over the next couple days I'll be giving the final details on the world, the basic battle and game system, and finally your character class and builds. I expect to start in a week and a half at the latest, at this rate (subject to change.)

Top 
   
 Post Posted: Wed Aug 08, 2012 11:27 pm 
Gatekeeper of Niftiness
User avatar
Offline
Joined: Sat Feb 09, 2008 12:16 am
Posts: 8170
Location: Praise be to the sticky elastic bands of the Healing Gauze
*cries*

Ah well. What class would mine have been if I'd been accepted?

Top 
   
 Post Posted: Wed Aug 15, 2012 12:39 am 
User avatar
Offline
Joined: Mon Sep 09, 2002 12:00 am
Posts: 3580
Website: http://wtf.animeblogger.net
AOL: JaredTosanu
Location: The ultimate evil, with hot and cold running water!
Alright. Had a few days where my head was not in the game (in more ways than one), but we're progressing.

Today's lesson for the players is the basic system of play.

Battles will be simple in this game. I will use basic d100 opposed roles. Factors will be put into each roll on individual basis, such as the type of move used (moves will b e rated for speed, accuracy, and damage level), conditions in the battle, and strategy (the game is very precise, it considers concepts like accuracy and leverage, and has reasonable AI for the creatures to adapt to b attle tactics.) Hitting a difference in the roll greater than 80 will be considered a critical hit or success or failure, as will be hitting a 1-2 or 99-100 on a skill check (which wont be opposed, but only will happen on DIFFICULT actions, i wont force constant rolls.)

In combat, you will be allowed to do a single attack or move (special techniques have cooldown, though, which will be listed.) and a reasonable amount of maneuvering.

In game, you can train skills. You start with a specific weapon and a skill rating of 10 in that weapon, out of 500. You can choose to abandon that weapon type for another, or expand on it. You can learn other battle type skills (i will control the unlocking of a skill based on focusing on it) and profession and crafting type skills. The skill ratings will improve your Rolls, as well as shape your character's formation for the skill choices at the next Level.

Levels are gained only by beating bosses. It is for this reason that the party system is very popular in this game world, as it allows for a clear and controlled progression, rather than risking disparity of skills. You can train skills without leveling, but Stat ad Powers are controlled by level. The player will have an HP bar, but don't worry, I wont be horribly anal on it, its more o a reference point of your condition than something that will be point to point tracked.

Death in the game leads to a time out. You can expect to pretty much skip the rest of combat unless someone uses a revival item or skill(your party is lacking in confessors so that will be less doable, but dont worry, you arent doomed, and if you focus on herbal and heal type skilss, you can gain power in that as well. If the entire party is wiped, you will be knocked back to a respawn point (usually the last town you visited) with a penalty to your items and skill EXP.

You have a few stats, which are more a mark of your character's dispersal of strengths than of constant growth. The Stats are Strength, Stamina, Speed, Magic, and Will. Except that Will represents magic defense, they all are about what is expected.

Worth noting about the games is the menus. You can summon a player menu by gesturing with your right hand. The menu controls your inventory, and can also be used for simple tasks, like selecting items, equipping, checking maps, and messaging friends. The menu is an integral part of the game, and one of the few things that disconnects CLEARLY from reality.

Well, thats the basics for now. You still have time to determine i you want to have connections with characters for now, and PLEASE ask any further questions you have. I hope to be ready to start b y the weekend. The next task, making your character build sheets to send out.

Top 
   
 Post Posted: Wed Aug 15, 2012 3:55 am 
User avatar
Offline
Joined: Wed May 15, 2002 12:00 am
Posts: 10411
SSJJared wrote:
You still have time to determine i you want to have connections with characters for now


Clarence has been only mildly interested in gaming until now; his roommate heard about Domain of Dreams first, and told Clarence about the beta. Unfortunately, the roommate in question did not make it into the beta. He may have vaguely heard of some of the more competitive players, but he's not in himself all that competitive; on the one occasion in which he entered a tournament (several months ago, more as a friendly contest against his roommate than anything else) he was rather soundly eliminated in the first round. (Some fellow called Aikidoka Kai ended up winning that tournament...)

Up until now, he'd simply never put in enough practice time into a single game to become competitive.

Clarence is far more enthusiastic about this game than any previous one, because Clarence is paraplegic, stuck in a wheelchair. The experience of being able to walk again is more than enough to draw him in and keep him interested.

Top 
   
 Post Posted: Wed Aug 15, 2012 10:26 am 
Evil Game Minister of DOOM!
User avatar
Offline
Joined: Thu Nov 14, 2002 12:00 am
Posts: 4426
AOL: FrozenFire2k1
Location: Kampai!!
Kai's the type of person who would remember Clarence from the tournament; less from his being in a wheelchair and more from seeing the potential gamer inside. So when one figures out exactly who you are, you may be pounced and hugged.

Kai tends to remember people really well. ^_^

Top 
   
 Post Posted: Wed Aug 15, 2012 3:31 pm 
Evil Game Minister of DOOM!
User avatar
Offline
Joined: Sat Mar 15, 2003 12:00 am
Posts: 2244
Website: http://wtf.animeblogger.net
AOL: NekoFlashblade
Location: Current Mood: KILL ALL HUMANS
CCC, how do you imagine Clarence's first round loss going? Seeing as Karie is insanely competitive and sees Kai as a rival, I imagine she might have been at that tournament as well, but unless she was his first round opponent I doubt she'd remember him at all.

Top 
   
 Post Posted: Wed Aug 15, 2012 5:23 pm 
User avatar
Offline
Joined: Wed May 15, 2002 12:00 am
Posts: 10411
Clarence only went to the tournament because it was (a) fairly cheap and (b) right near to, and shortly after, one of his speaking engagements (he's a motivational speaker). He's not wildly competitive, and doesn't know the sort of tricks that the top gamers can pull; he'd probably have his forces thoroughly decimated within the first ten minutes.

He's a good loser, though, and would shrug off his loss with a smile and a handshake. Unless, of course, his opponent got mean about it and rubbed Clarence's nose in his loss.

Top 
   
 Post Posted: Sun Aug 19, 2012 10:34 pm 
User avatar
Offline
Joined: Mon Sep 09, 2002 12:00 am
Posts: 3580
Website: http://wtf.animeblogger.net
AOL: JaredTosanu
Location: The ultimate evil, with hot and cold running water!
OK, we got our character sheets out. This is your last chance to ask questions or forge connections before we begin in a couple days.

A few small things.
I mention the weapons as Starting Class in your gear. Gear comes in 10 categories. Starting. Weak, Normal, High Quality, Magic, Rare, Ancient, Legendary, Epic, Unique.

I gave you the basics of your appearance. Gear is limited to its current appearance, but other than what i said you can adjust it. tells were mostly left undescribed so you can work with it to your own satisfaction.

One last thing, i didn't always make it clear. but your techniques ARENT your only options. you can do any basic technique you can imagine. The techs are things controlled by the system. When you use a technique, the system guides you through it. Regular attacks have a level of D, and an accuracy of C, for the most part.

That's about it for now. PLEASE dont hesitate asking any questions.

Top 
   
 Post Posted: Mon Aug 20, 2012 3:25 am 
User avatar
Offline
Joined: Wed May 15, 2002 12:00 am
Posts: 10411
I assume that earlier letters are better; thus, a damage of B is more damaging than a damage of C but less damaging than a damage of A. But, approximately, how big a difference are we talking about here? Ten percent? Fifty percent? Double? Ten times?

I'm not looking for an exact figure, necessarily; just an approximation to go with.

Top 
   
 Post Posted: Wed Aug 22, 2012 8:37 pm 
User avatar
Offline
Joined: Mon Sep 09, 2002 12:00 am
Posts: 3580
Website: http://wtf.animeblogger.net
AOL: JaredTosanu
Location: The ultimate evil, with hot and cold running water!
Game's up, and with that, this thread turns entirely into OOC discussion and current situation questions.

Also, the ranks are fairly non standard. They simply represent how some techniques focus on power over accuracy, or are better the other way.

Top 
   
 Post Posted: Thu Aug 23, 2012 3:01 am 
User avatar
Offline
Joined: Sun Jun 03, 2012 12:45 am
Posts: 255
Location: Tejas
My first RP post on the forum.
HOPE I DIDN'T SCREW IT UP!

Top 
   
Display posts from previous:  Sort by  
 
Post new topic  Reply to topic  [ 110 posts ] 

Board index » RPG Forums » Guided RPG


Who is online

Users browsing this forum: Bing [Bot] and 1 guest

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: