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 Post Posted: Tue Mar 19, 2013 12:52 am 
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MUSE's scans are quickly transmitted into a massive headache for Harmony... this planets music is so wrong, so discordant, it's as if someone has taken thousands of pianos, twisted them out of tune and is mashing every key at random. The discord is even louder coming from the crystal, and there's a shade of the same music coming from the little girl.

The moment Alexis' doppleganger takes just a step towards the little girl, her pupils go to pinpoint size, she crouches low and opens her mouth wide...

A scream, primal, raw; the sound of someone trapped in a nightmare tears from her... and from the city behind her. It echos, long and drawn out, lasting for far longer than any normal human could scream without stopping for breath. The scream coming from the city is the exact same sound the little girl is making... but only Alexis and Harmony can truly appreciate what's happening here...

It's world wide.

Every single living being on the entire planet is screaming the exact same scream in perfect unison.

After what seems like forever the screaming all stops at the same moment and the little girl charges, swinging her blade at the doppleganger. It connects but can't seem to cut the shadow - The Doppleganger wraps it's tail around the girl and attempts to dispel anything evil within her...

There's a visible shock wave from the crystal in the city - a similar shock wave from the little girl - and the moment that wave hits the doppleganger it shatters. Alexis' cloak is undamaged and returns around his body, but the doppleganger is gone -- Alexis felt for a moment some sort of feedback before it shattered... and is left with the distinct impression that if he had tried that with his own body he'd have suffered from it instead of his clone.

Drooling, cackling, the girl turns on the group still holding the knife with both hands. There's a mass of movement at the edge of the park... in moments the group can tell there's a couple hundred humans rushing towards them, all of them with reversed eyes. Some carry bats, some carry guns, some carry nothing... but all of them are raving, pushing each other down as they run and climbing over those trampled below. From the sound of the rising din coming from that direction and all around them... there are more coming.

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 Post Posted: Tue Mar 19, 2013 1:09 am 
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"The people... What happened to these people?!" Lumina yells, leaping up into the air to hang high out of reach of the creatures. Activating her Force Rune, she projects a protective barrier around herself and anyone in the group that wants to get close enough to be covered by it.

[Runic Support - Party Wide Defensive Force x3]

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 Post Posted: Tue Mar 19, 2013 1:12 am 
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Serpico's voice expresses nothing but calmness as he assesses the situation. "Don't know. Run or fight?"

His pen flashes with a rune, and then a pair of large metal gloves are drawn. They are a blood red color with orange flame patterning, and the knuckles have clearly visible spikes. He puts them on, ready.

Action 1: Color Rune: Red/orange
Action 2 and 3: Draw 2 small objects, EarthBlast gloves. (Earth Red plus Explosive Orange)

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 Post Posted: Tue Mar 19, 2013 1:18 am 
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MUSE, rather dryly: "Called it. Not entirely sure what happened, but it definitely looks like some sort of zombie apocalypse."

"It seems like the source of this... discord, is coming from that growth of crystal. I suggest that is where we begin our investigations. Though..." Harmony eyes the little girl before moving to meet her charge, attempting to grab the arm holding the knife in an iron grip. Should she be successful, she'll pull the girl up by flying straight up into the air. If she isn't successful, she's still moving straight up a sizeable distance so that she'll only be a very small target when viewed from the ground.

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 Post Posted: Tue Mar 19, 2013 1:36 am 
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The terrestrial bat, and Alexis, share an interesting biological adaptation. Both are echolocating species, and both face a dilemma: they need ears sensitive enough to hear the echos, yet not so sensitive as to be deafened by the original ping.

In both species, the answer is the same; a muscle in the ear can temporarily disconnect a small but important bone, completely deafening Alexis. Sighted species can close their eyes; Alexis can as easily 'close' his ears. And he does so, in order to protect his delicate ears from that harsh scream.

It lasts a lot longer than he expects - twice, he opens his ears to that planetwide scream, only to slam them shut yet again. But finally, the scream ends.

--------------

"Run, Serpico!" insists Alexis, taking to the air, allowing his aura of Safety to mingle with Lumina's defensive barrier. "We can fly, they can't, there's no threat if we stay up here!"

An unbiased observer may note at this point that Alexis does not seem to recognise the guns as ranged weapons.

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 Post Posted: Tue Mar 19, 2013 1:58 am 
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Asch takes the time to glance around the field, gathering whatever information she can before she begins weaving some ether.

<Free Perception Action - Examine Park>

"Whatever is going on here, I shall discover what it is. Buy me some time to investigate."

Blue ether glows in her hands, the light of the upgraded Mystery rune.

"Activate wide area scan - Witch Hunt."

<Action 1-3. Mystery Rune - Gather Evidence, Wide area, thorough search - Witch Hunt>

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 Post Posted: Tue Mar 19, 2013 2:53 am 
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Chandi stays quiet throughout the remainder of the briefing, a slow, tired look all that crosses her face. Her expression changes the instant the new world begins to settle in on her senses. She covers her mouth, stifling the urge to heave at the new smells, sights, and sounds, and especially to ground her against the strange feeling on her ethereal senses. Chandi watches the little girl carefully, holding her tongue despite having a similar question as Alexis, who himself proceeds to, yet again, unintentionally trigger something awful. Chandi unintentionally takes a few steps back as the scream envelops the area, fear present in her widely opened eyes. "That's...unpleasant." She says as she regains her stance, "Really, really unpleasant." As the girl charges, Chandi takes a moment to plan what to do, glancing towards Asch and Harmony for a brief moment before holding her hand back behind her head. Her bracelet melts into her grip and extends, and extends, and extends, until it's formed into a golden rope, tipped with the tuft of a lion's tail. Chandi snaps her arm forward, aiming the tail end of the rope at the charging girl's feet, and wrapping around, forming itself into a noose and pulling taut to pin the girl's feet together.

[Arrange: Bracelet Shape Change - Noose (Lariat Capture)]

As soon as the opportunity presents itself, Chandi rushes forward towards the girl, moving faster than the mortal, and circling around so that the rope continues to wrap up the girl's legs, then torso, then arms, until finally, only the head is left unrestrained by Chandi's Shift, which proceeds to tie a small knot in itself to hold the girl in place, then ties the live end around Chandi's wrist.

[Arrange: Tie Up the Girl]

Chandi winces at the rough treatment her Shift seems to be giving the little Mortal girl. Chandi closes her eyes for a moment, and then lets out a breath she didn't realize she was holding."All right. Let's get out of here. We'll find somewhere away from all these Mortals and examine this one. Maybe we can find out what's wrong before we hurt anyone." The wind picks up around Chandi's feet, and she rises high into the air, her Shift pulling taut as it attempts to hold the possessed girl in place above the ground, far above the ground, and subsequently, the oncoming horde.

[Flight - Carry Girl]

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 Post Posted: Tue Mar 19, 2013 3:57 am 
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Alexis turns about in mid-air, swooping down again. "We can buy more time to investigate -" he wraps his tail about Asch, just below the shoulders, getting a good grip - "if you can investigate - oof, you're heavy -" a pair of dark Arbiter wings appears on Alexis, helping to bear Asch's additional weight - "from the air."

Unless Asch objects, Alexis makes a vigorous attempt to pull her up, behind Lumina's shield. If Asch does object, Alexis assumes that she has good reason for it and leaves her there.

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 Post Posted: Tue Mar 19, 2013 12:40 pm 
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The Awakener calls forth its shift, and holds it silently, staring at the creature in front of it. Like Asch, it calls upon its rune to begin analysis; unlike her, its focus is much more specific. Its rune shines within the hollow mask as it analyzes her - what remains of the girl within, whether the condition is permanent, and whether it can be undone. Its next action shall depend solely on the result of this gaze.

[Final Rune - Support x 3] Sense End/Finality/Certainty

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 Post Posted: Wed Mar 20, 2013 11:45 am 
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Serpico opens up his upgraded rune and makes a Dual set of Dual color items for the first time, placing the gloves on his hands. They feel powerful and crack with flame and dust when he flexes them.

Lumina takes to the air, forming a large barrier around the group airborne with her to protect against any long ranged attacks.

Chandi tends to the charging little girl, wrapping her tightly in her Shift and lifting her up into the air and inside Lumina's barrier, where the rest of the mob running towards them cannot reach. The girl dangles upside down and snarls at Chandi; no intelligible words come out, but by the look on the girl's face she appears to be quite furious.

((OOC - Sorry if I didn't make this clear, but your barrier popped when your doppelganger did CCC))

Alexis leaps into the air as well, swooping down and scooping up Asch and bringing her into the protection of Lumina's Barrier while she preforms a wide-ranged scan.

Asch takes a quick look around the park before starting; she notes that everything seems well tended save for the corpses and wrecks around the place. She also notes the corpses aren't moving or getting back up. Asch digs deep, pulling into a higher potency Mystery Rune and lets fly with a powerful blue pulse that envelopes the entire area in a glowing ambiance...

Everything around Asch seems to slow... and when she looks at any object within the scan her focus on it seems to sharpen, leaving out all else as a blur of motion. Scanning any of the oncoming horde reveals some interesting facts... First and foremost? The all have pulses, each and every one of their hearts are beating. Second of all they all share the same reversed eyes as the little girl, save for iris color, which seems to run the normal gamut from brown, to green, to blue. Third, while they all seem strained and emaciated they are moving much faster than normal mortals should be able to move; each of them also seem to sport the pointed teeth the little girl has. Fourth, some of them indeed have weapons - those that do are wielding them correctly, be it a bat, gun, or chain. Last, and quite possibly the most disturbing of all, each one she looks at meets her eyes and looks back into them; there's light in those mis-matched eyes. Light and pain.

As the pulse expands, Asch notices something strange about a tree sitting on the southern edge of the park... it's perfect; flawless to the last detail. Every tree around it is either missing leaves, charred slightly from the fires, or else wilting under the heavy smoke - but this tree stands tall and proud. A closer look sets off her senses... the Tree is an illusion - an Ethereal Illusion.

Asch pulse stretches outwards to it's limits and she detects a common thread between the Crystal in the city, the horde rushing towards them... and the planet's Leyline. There appears to be an extremely strong Ethereal connection between the three. Before she can focus her full senses upon however, a feeling that can only be described as feeling her soul slip, fall and almost get tugged out of her body washes over Asch. It came out of nowhere and breaks her concentration, shattering the remainder of the scan. Her feet feel like she's stepped on a bed of nails, but she's floating in mid air... they continue to burn after the initial shock.

Harmony floats up and grabs the tied girl's arm, removing the knife and tossing it away into the trees. The girl looks her directly in the eyes and stares into them... the discordant music gets stronger the longer the girl looks into Harmonies eyes. After a moment Harmony turns the girl's head downwards to meet the fathomless gaze of The Awakener instead.

Looking into the girls eyes reveals many things; Her End, that is, her lifeline is normal. She appears to be 8 years old and The Awakener can tell with 96.4% probability that if she were to live, her lifespan would end after another 89.2 years. He moves his End Sense deeper, seeing if there is an easy way to release her from whatever has changed her... what he senses is that whatever has changed her can indeed be undone. But not until the source has come to an End itself - with 100% certainty The Awakener detects the source of the transformation is the Black Crystal in the city.

Delving deeper with his Finality Rune, it searches for a way to free her prematurely - once again it draws on the same conclusion... while it can change her back, it would last for less than a split second before the Crystal took her again. However, detecting that, it's also able to detect exactly how the girl has been changed... it's altered her DNA, ever so slightly, to make her eyes reverse colors and her body faster and stronger. The biggest changes it can detect are inside her brain... with 100% certainty, The Awakener senses the minds of everyone else on the planet touching hers - a world-wide hive mind.

Physically, aside from the eyes and teeth, nothing much has changed. Her body looks weak, but that's because it's absorbing nutrients at an alarming rate to fuel the energy it needs to exist. It's like too little fuel for a massive fire... her End will occur within hours if she doesn't consume more food soon. It's safe to say the rest of the population of this world is in the same condition. Finally, The Awakener can detect that the little girl's true mind still exists in some form, safely tucked away inside her soul. It appears the Mortal reflex of near-death memory protection has kicked in - were she cured, she'd remember none of this.

Before The Awakener can sense anything else it's Soul is slammed into by an unseen force which makes it feel as if it's fallen over and almost tumbled out of it's body. The scan breaks and The Awakener is hit by a very peculiar feeling seeing as how its feet are made of metal... its feet feel as if they are burning. It's not real pain for The Awakener... but it's about as close as its ever come to feeling physical pain. The Awakener may also note there are now black vein-like marking on it's feet where there were none before, a deeper black than it's own sheen and thus highly noticeable.

It's about this time the first wave of the horde comes rushing out of the trees, running full pelt for Serpico and The Awakener... They get within about 100 feet of them and all of them stop on a dime at the exact same instant. They walk around, circling the two and staring up at the rest of the floating group and the girl dangling from the golden rope. Without a word, about 20 of them raise various kinds of guns and open fire on the group in the air - a split second later when it becomes apparent they cannot breech Lumina's barrier they cease fire - again at the exact same moment. They pace around the group in a perfect circle, some faces showing curiosity, the occasional tilted head, or even a hand rubbing a chin. Quite a few of them are eyeballing Serpico's gloves and The Awakener's Shift; they do not draw any closer, but they keep pacing in a circle like a herd of jackals waiting for a lion to finish its meal before moving in for the remains.

    —————————————>
    [Serpico] HP [27/27] // EP [49/59] // SP [10] // RG [3] // RC [12] // PC [8]
    Ink [10/20] [Red/Orange Ink]
    [Intentions] – You sense intelligence

    <Effects>
    [Earthblast Gloves – Crowd Thinning Explosive Punches, +2 To Attack Roll, can strike the ground for a ranged effect]
    <Misread Intentions> - Good RP causes big drop in defense roll, then less for the rest of battle.
    <Speed Strikes> Swap Keen for Edge when physically attacking
    <Dodge Or Break> All Defense Rolls come from Beat
    <—————————————
    —————————————>
    [Lumina] HP [28/28] // EP [53/63] // SP [9] // RG [1(3)] // RC [12] // PC [7]

    <Effects>
    [Flying]
    [Airborne Force Barrier – Protects all group flying nearby from ranged attacks]
    <Ether Regen> - +5 Passive EP Regeneration per round
    <Transformation> - Inactive [Shift n Transformation down for 3 Turns]
    <Blessed Speed Strikes> Swap Keen for Edge when physically attacking, +1 Physical Attack Rolls
    <Skilled Evasion> Physical Defense rolls come from Beat, not Flux
    <—————————————
    —————————————>
    [Chandi] HP [40/40] // EP [70/70] // SP [8] // RG [2] // RC [12] // PC [6]
    Bracelet Current Form – [Noose – Immobilized Little Zambii Girl]

    <Effects>
    [Flying]
    <Deft Deflection> - When wielding a defensive weapon, you get +1 to your physical defense rolls
    <Mad Movements> - +1 defense roll against Target attacks
    <Expecting Ether> - When wielding a focus or magical weapon, you get +1 to you Runic defense rolls
    <—————————————
    —————————————>
    [Alexis] HP [24/24] // EP [62/67] // SP [7] // RG [2] // RC [11] // PC [10]

    <Effects>
    [Flying – Carrying Asch]
    <Blessed Darkness> - Dark Runes cast at Half Cost, +1 Bonus Rolls
    <Ether Regen> - +5 Passive EP Regeneration per round
    <Echolocate> - Cannot be blinded, can scan for free action
    <Precise Strikes> - Allows you to physically attack with your Keen Stat instead of Edge
    <Light Body, Sharp Mind> - Retain 1 HP on Stun/Death, 3 Turn Cooldown
    <—————————————
    —————————————>
    [Asch] HP [38/38] // EP [22/82] // SP [6] // RG [2] // RC [12] // PC [10]
    [Mini-Evidence] – [Park is well tended cept for Corpses and wrecks; The corpses aren’t moving]

    <Effects>
    [Soul Slip – Stage 1; Burning Feet]
    [Carried by Alexis]
    <Blessed Perfect Eye> - On room entry or speech with character, free perception roll. Mini-Evidence gathered though this and A Moment’s Glance
    <Master Storyteller> All Traps and Illusions have a permanent +2 roll
    <A Moment’s Glance> Free action per round to use a Perception Roll
    <—————————————
    —————————————>
    [Harmony] HP [45/45] // EP [85/85] // SP [5] // RG [3] // RC [9] // PC [8]
    1st Score – [None]
    2nd Score – [None]
    3rd Score – [None]
    Glitch Chance – [0%]

    <Effects>
    [Flying]
    <Counter Break/Blast> - Counter Attack with Flux/Will on 5+ Defense Rolls
    <Perfect Mind> - +1 Runic Damage Reduction
    <—————————————
    —————————————>
    [Awakener] HP [36/36] // EP [15/75] // SP [4] // RG [0] // RC [5] // PC [7]
    [Spiral Nemesis – Inactive]

    [Status]
    [Soul Slip – Stage 1; Burning Feet]
    <EP Regeneration - +5 Passive EP Regeneration per round>
    <Full Metal Jacket> - +1 resistance all damage, cannot be stunned. He is weakened under 1 HP, but can still fight all the way down to -10. 0 Regen.
    <Built Like An Armored Truck> - +1 Physical Attack Rolls, +1 Physical Damage
    <Detect Weakness> - Support Action to Detect Weaknesses, Perception Roll
    <Runic Absorption> - Absorb Half Ether Cost of Hostile Runes
    <—————————————

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 Post Posted: Wed Mar 20, 2013 5:06 pm 
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"Okay, so they can't fly. At least, they don't seem to be able to." Chandi says quietly to the group. "That's in our favor. They're fast for mortals. And they don't appear to have any ethereal abilities." Chandi casts her gaze to the ground, looking at Serpico and Awakener. "Get up here you two. If they can reach us, we're in trouble anyways, but let's not make it any easier for them." Chandi glances towards the others in the party. "Harmony, Asch, you were examining things, right? Did you figure anything out? What did you see?"

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 Post Posted: Thu Mar 21, 2013 5:30 am 
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"Staying back. Scavenger behaviour, they're waiting for something bigger to finish us off. Probably the same thing as affected them, whatever that is. They haven't left a path for it; it might not be physical."

It's clearly important that none of the Arbiters fall victim to whatever it is that took over these people. In light of this, Alexis rebuilds his aura of Safety in an even stronger form than before, trying to protect his allies against all malign influences...

Dark Rune x3: Aura of Safety

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 Post Posted: Sat Mar 23, 2013 7:18 pm 
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(OOC: Add to evidence - Corpses not moving. All members of the horde are alive. All members of the horde share the same basic features of the girl. All members of the horde are moving at super-mortal speeds. All members of the horde have the mental capacity needed to use tools. "Perfect" tree is an illusion. There is a connection between the crystal, horde, and the planet's Leyline.)

Asch marks down in her database all the things she observes as she goes... but the moment she feels her soul start to be pulled...

"GAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!!!!"

A bloodcurdling scream bellows forth from her, and her outfit begins to crumple and wave around, flickers of the red dress on the other side occasionally being seen. She raises her head for another scream, and her eyes can be seen, switching colors between red and blue, red and blue, until they almost seem to blend together in to a purple. It eventually subsides, and her arms fall to the side like a puppet with its strings cut as she feels her feet burning.

Suddenly, her outfit explodes outwards, and reforms in to Ashley's red dress and hat. Her head shoots upwards, and she gasps for air.

"What the HELL just happened, Asch!?" She glances around and sighs. "Some great detective you are, getting knocked out like that. I really shouldn't have to be the one investigating."

She looks up at Alexis and says, "Hey, Batbrain, let me go. There's something I need to check out."

Once Alexis complies, she flies over to the ethereal illusion tree, taking the time to gather back some ether, and raises a hand, filling it with red energy.

<Actions 1-2. Recharge EP>

"In the name of Count Vine, I command thee - reveal your true form and expose what you have hidden, illusion!" With that, she hurls the red ball at the illusory tree.

<Action 3. Illusion Rune - Dispel Illusion>

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 Post Posted: Sun Mar 24, 2013 12:43 am 
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Batbrain lets Ashley go as requested, but not without asking "Are you sure you're OK?"

HimizujinEternia wrote:
"In the name of Count Vine, I command thee - reveal your true form and expose what you have hidden, illusion!"


"Illusion?" asks Alexis. "Wait - Shin!" he adds, jumping directly to a conclusion. Alexis' first impulse is to leap forward and pull the presumed Shin behind Lumina's safety barrier; but that will distract him from strengthening his Aura of Safety. Fortunately, there is someone around who would not only be likely to ensure Shin's safety, but would also be able to recognise the Arbiter.

"Serpico!" calls Alexis, pointing at the 'tree'.

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 Post Posted: Sun Mar 24, 2013 10:16 pm 
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The Awakener quickly recovers from the unusual and unpleasant sensation which it just felt, and lifts off from the ground, getting out of the way of the oncoming onslaught. It then examines its feet, sensing how deep the infection runs - but ready to break off if the strange force seeks to attack its mind once again. After scanning them, it then turns its hollow mask to the others.

"I have been infected by the Crystal. It has attacked both my body and soul, functioning as a Soul Scar - even were I to destroy my own body, the infection would remain attached. It is slowly growing, but eventually will consume me. I believe all of you will be in terrible danger should that occur, as it transforms those who it infects into hive-like beings, controlling their minds and linking them to all other lifeforms so infected. However, the infection is not a stable one. We must immediately head for the Crystal - should we destroy it, this world will be released.

It then turns its head towards the Mortals, and states "They have been infected as well. They are faster and stronger, but their lives will swiftly end when their own flesh consumes itself. Within hours, this mortal shall die. I assume that others will die at similar rates, depending on their stamina prior to infection. Time is therefore of the absolute essence."

1: [Arrange] Fly upwards
2: [Arrange] Scan Legs
3: [Arrange] Charge Ether

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